Remove Debug Remove Editing Remove Indy Remove Visual Scripting
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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

This is because the Sovereign Moon Studios audience is interested in learning how to make games without having to code , so my focus will be on teaching you how to use visual scripting tools, which are built into Godot, instead. We could edit things like the castle’s position, size, color, and many other attributes.

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More programming languages in Godot, want to help?

Mircosoft Game Dev

That's why we are working on the support of C# and visual scripting for the upcoming Godot 2.2. The main benefit of supporting C# is that, all of a sudden, Godot will become a more-than-tempting option to the indie and corporate cultures who are used to products supporting this language. Why Visual Scripting?