CGS Grad's Unreal project selected as finalist for 2023 Rookies Awards
CG Spectrum
OCTOBER 2, 2023
I knew that if I could get the simulation capture process figured out in the City Sample Demo, I could make my own environment in the future and use the same workflow. The blueprint was already rigged with a Metahuman, and the riding physics seemed perfect for what I needed. The plan was to have a three-to-four-shot sequence.
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