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Godot 2.1 reaches beta, ready for testing!

Mircosoft Game Dev

Edit: A new beta build has been published, dated 2016-07-21. All Godot icons were redone in vector graphics for the occasion, thanks a lot to @drjm who did almost all of them! See the changelog since the 2016-07-12 build. Remote scene inspector : Inspect the scene tree of the running game live, including nodes and resources.

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Mini Video Tutorials – Consistent Gradients across shapes and strokes

2d Game Art Guru

In this video, I show you how to align multicoloured gradients to fills and strokes by using ‘helper shapes’ The gradients match up seamlessly and are quick and easy to edit. The subject is an octopus.

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Agon Light: First Impressions

Retro Game Coders

TTGO ESP32 This client and server arrangement means the CPU requests the text and graphics be updated using string commands rather than writing to graphics memory. Here is a demo of Lemmings running on the Agon: Lemmings running on the Agon Check out these vector graphics on an Elite port!

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