Spotting and Dropping Bad Mechanics
Brand Game Development
APRIL 21, 2017
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highways & Byways updates? Click here. Most board game mechanics will not work as well as you intend them to. Good board game developers need to know when to drop mechanics and when to refine them. It’s not an exact science.
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