Sat.Apr 20, 2024

article thumbnail

Godot x The Forge Collaboration Over

Game From Scratch

GameFromScratch.com Godot x The Forge Collaboration Over We reported back in December 2023 of a collaboration between Google, The Forge and Godot focused on improving Android support in the Godot game engine. Essentially Google paid for several months of The Forge development time focused on Android improvements, although the major improvement of Vulkan optimization will help all […] The post Godot x The Forge Collaboration Over appeared first on GameFromScratch.com.

article thumbnail

Dungeon Inn - Demo Update 2

Indie DB

Dungeon Inn - Demo Update: Changed UI/UX at 'Manage Inn' New Events, Fame, Inn Ability, New language Added(French)

Demo 102
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How do I get an integer in the CustomeEventData of the button ClickEvents?

Cocos

In js/ts, there is no integer or float. There is only one numerical type “number”. So, code like this num: integer is illegal, except you defined your own integer. And CustomeEventData actually is a string. You can use Number(strNum) or parseFloat(strNum) to convert a string to a number.And you can use paseInt(strNum) to convert a float string to a interger number, it can convert float number to interger number too.

Code 52
article thumbnail

Publishing a Native apk using NDK

Cocos

I did maximize the path by using REGEDIT it can bypass the 256 Characters MAX_PATH by editing it in HKEY_LOCAL_MACHINESYSTEMCurrentControlSetControlFileSystem.

Editing 52
Join the IGDA Community
article thumbnail

Publishing a Native apk using NDK

Cocos

I was using Cocos Creator version 2.4.12 NDK version: 21.4.7075529 Python Script: 2.7.18 AGP version: classpath ‘com.android.tools.build:gradle:7.2.

article thumbnail

Publishing a Native apk using NDK

Cocos

I was using Cocos Creator version 2.4.12 NDK version: 21.4.7075529 Python Script: 2.7.18 AGP version: classpath ‘com.android.tools.build:gradle:7.2.

article thumbnail

EditBox anomaly

Cocos

Hi! [Cocos 3.8.2] When I use a vanilla (no code applied, etc.) EditBox and test it, I have two different results. The Browser test works perfectly, but the Simulator test displays a box in the color of the placeholder label over the background sprite. Does anyone know how to solve this? I took screen recordings to show what’s happening.