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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

Adnan Chaumette initially entered the gaming industry as a 3D artist before shifting to a more technical role. ” His company, Polygon Flow, develops a library of tools designed to solve specific problems faced by artists and developers. This shift could have both positive and negative consequences.

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3D Art Styles For Games

Moonmana

In low poly style, everything in a game is made of geometrical shapes – polygons. In many titles, the number of polygons exceeds a million! Fantasy realism is most commonly applied to consoles, PC, or VR/AR/MR games. The collage art style is a perfect solution for side-scrollers, indie, and puzzle-based games.

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