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Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

I think I would have ended up in educational games at the very least.” I’m doing my master’s on games and education because I think games can have a huge impact on education and make learning more fun and accessible.” He loves games, and I saw how the education system failed him.

Studios 129
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Why Gamification Makes Everything Else More Fun

Brand Game Development

Why do we make games for children when it comes to education, completing chores, or doing a task that they wish not to do? You can further pare down journey maps and empathy maps to very specific scenarios and instances which create many playtesting questions. This is also true to some degree and revolves around having fun.

UX 130
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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

During the playtest, six people played at the same time, and I noticed they laughed at certain texts, which was great. Robin had an idea for an educational game and needed a graphics and UX designer, which Lucia happened to be. β€œIt She talked to me about the education system in Denmark, suggesting future opportunities.

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Choose Your Own Adventure: Self-Publish Board Games or Not?

Brand Game Development

You do the game development and playtesting. They may, however, be able to make the best educational game about Utah’s state history for local schools. It takes a lot of time to learn and it’s an entirely separate discipline from game development or any other responsibility that you will handle on a regular basis.

Games 130
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The Story of Battlebit Remastered with Max Fink (theliquidhorse)

Game Dev Unchained

It forced them to reassess their development approach and switch to a steam playtesting model, allowing more players to access the game. Moreover, their ongoing commitment to education and personal growth, despite their success, emphasizes the importance of staying grounded and focused.

Indy 103
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GenoTerra - The finished prototype.

Mnenad

Playtesting - “One of the best experiences I made with this prototype” fellow student testing GenoTerra. It’s not the first time I did a playtesting with strangers, but this time I got so much qualitative feedback from people that I could directly implement into a series of fixing sessions.

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After the failure of his game Summit, solo dev Dominik Hackl is eager to team up

PreMortem.Games

Back then I was still attending my high school which had a focus on software engineering, so I already had a few years of programming education. With my new project I will do A LOT more playtesting early on and also maybe art testing. β€œI’ve been developing games solo for a little over ten years. You can’t afford that nowadays.

Dev 104