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Understanding and Measuring PC Latency

Nvidia

In many cases, it is more impactful to the overall gaming experience than frames per second (FPS). In many cases, it is more impactful to the overall gaming experience than frames per second (FPS). While FPS is relatively easy to measure, system latency has traditionally been difficult to measure.

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Fix: Witcher 3 Next Gen Update Stuttering & Bad Performance

Game Errors

After the Witcher’s next-gen update which was released on the 14th of December, players have reported substantial frame rate drops and weird texture and model rendering on PC. In this article, we will discuss the steps on how you can fix stuttering and improve FPS in The Witcher 3 next gen update. Turn off Ray Tracing.

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What Is Nvidia DLSS and How Does It Affect Gaming?

Game Errors

I personally use it in many games, and it fixed some of my graphics-related problems such as stuttering, freezing, and low fps. Nvidia DLSS uses AI to create new frames, reconstruct the image for a higher resolution, and improve the image quality of ray-traced content. Does DLSS improve FPS? Does DLSS affect CPU or GPU?

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Hogwarts Legacy Out of Video Memory: How to Fix

Game Errors

Is Hogwarts Legacy out of video memory problem appearing on your PC? Trying to allocate a rendering resource. Trying to allocate a rendering resource. System requirements: Your PC doesn’t meet the system requirements, especially the graphics card requirement; Hogwarts Legacy may crash or show you this error.

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Fix: Witcher 3 Crashing After Next-Gen Update

Game Errors

There could be a number of different reasons why The Witcher 3 next gen update stuttering, crashes, won’t launch, keep freezing, displays a black screen, or refuses to load on PC after the next-gen update. Let’s check some of the common reasons for the game crash: PC does not meet the minimum system requirements.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

It sits between the game and render API, and abstracts the SDK-specific API calls into an easy-to-use Streamline framework. Streamline’s plug-and-play framework sits between the game and render API. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian , NetEase Game Engine Development Researcher and Manager of NetEase Thunder Fire Games Technical Center, to see what he’s learned as the Justice team added NVIDIA ray-tracing solutions to their development pipeline.

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