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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

But, beyond gameplay mechanics, Eco speaks to a much larger industry trend: the emergence of the metaverse. As we navigate this evolving terrain, perhaps the future of education is not about replacing traditional methods but integrating games as a complementary tool.

Indy 105
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

It takes good parts of other good games, and skilled talented people spent lots of time and money on it. But if you're already familiar with all the game design deities invoked here, there probably aren't enough design risks nor genuinely subversive ideas. The cult of the game industry is most powerful of all.

Indy 52
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Four Tips to Make Your Murder & Loot Game Painfully Addicting!

The Bottom Feeder

At some point in the last several decades of video games, everything became a role-playing game. Turns out, if your game design is a little lacking, all you need to do is spackle on a bit of "Make bars fill up to make numbers get bigger to make bars fill up." Restrictive terrain. Unexpected hordes. Minibosses.

Games 75
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

Back in 2019 when I was making the original prototype, there were also two other gay cowboy things on my mind: Orville Peck's hit single "Dead of Night" and the gay indie romance film God's Own Country. You can place this game in a tradition of walkie-talkie games like Firewatch or Wheels of Aurelia.

Pixel 52