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Design review of Redfall by Arkane Studios Austin

Radiator Blog

I completed the main campaign in Redfall ( official site, Steam , also on Game Pass), a 4 player co-op open world shooter by Arkane Austin, who's mostly known for detailed single player story-filled action games. In this sense, playing a 75% finished game is more useful than playing a 100% finished game.

Studios 98
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). Creating games this way is, as a result, more challenging. Textures which haven’t been used for some frames are freed instead.

AAA 145
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How to Create Video Game Atmosphere

Game Designing

Rather, the ‘atmosphere’ of any game is a combination of many things: art, sound, post-processing effects, story, dialogue, and more. Compare two games Breath of the Wild and Elden Ring. Both are open-world action-adventure games with fantasy elements and similar mechanics.

Games 136
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Unity Environment Design Tutorial: How I Built This World in 24 Hours

SOVEREIGN MOON

This process was inspired by a Picasso quote, where here states that: The Importance of Play & Experimentation When Designing Environments. Now in the world of indie game design, I find it beneficial to take a similar approach. Time Chunks: The first game element I play with is time. Want to Make Video Games?

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