Remove Lightmap Remove Point and Click Remove Texture Remove UX
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. UX updates. apply_theme().

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Notable changes are in-editor class reference translations (so far Chinese (Simplified), Spanish, and some French), some new rendering features (high quality glow mode, 3D point light attenuation option), and a number of C# marshalling fixes. Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add new 3D point light attenuation as an option ( GH-52918 ). Animation: Fix rendering centered odd-size texture for AnimatedSprite/AnimatedSprite3D ( GH-53052 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add new 3D point light attenuation as an option ( GH-52918 ). Animation: Fix rendering centered odd-size texture for AnimatedSprite/AnimatedSprite3D ( GH-53052 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Mesh 52