Remove Mechanics Remove Mesh Remove Prop Remove Puzzle
article thumbnail

The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. Here's a look at just some of the props Harold was able to complete this month.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

For some items in the old version of the Kristala demo, we used stand-in props from the UE4 marketplace as place holders until we could create our own, custom designs and 3D models. Music is an important piece of the Kristala puzzle. link] Kristala Original Soundtrack.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

After creating a low-poly mesh for the tree, however, Joe started to worry about how high the polycount for this piece would ultimately end up being. Shelly is an incredibly talented modeler and texture artist who's extremely skilled at creating realistic and lifelike props, foliage, and furniture.

Dev 52