Remove unity-memory profiler-part-1
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Unity Memory Profiler: Where Are You Wasting Your Games Memory? (Part 1)

The GameDev Guru

In this post, you will show you how to use the experimental Unity Memory Profiler package to find exactly where you are wasting memory on your game.

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Optimize Vegetation Generation

Mnenad

First off: I learned a lot about Unity’s build in batching system. Batching means to combine mesh objects that share the same material or that are marked as static in the Unity inspector. 100 batched objects with the same material = 1 draw call. Draw call batching. Batching on runtime.

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