2023

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A report from Eurogamer and VGC stated that Nintendo showed their next console to a select few developers at Gamescom behind closed doors. Do you think the report is plausible? And is it generally common for console manufacturers to talk about their next console to developers privately towards the end of a console generation?

Ask a Game Dev

The Nintendo Switch started development around 2012-2013, was unveiled in 2016, and was released in 2017. If Nintendo started developing a new console shortly after the Switch's launch (2018), we're about due for a new console unveiling. How do you think the new console's third party launch games get made?

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How Champ Games tricks old hardware with new cartridges on the Atari 2600

Game Developer

Here's how these developers are pushing the limits of an outdated console that was famously hard to develop for.

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Do developers get a head start to buy new consoles when they release them?

Ask a Game Dev

I’ve only ever had the chance to buy a console early once and that was a special dispensation from Nintendo to buy a Wii (at a discount) from them directly as thanks for being a developer on a launch title. The rest of the time, I’ve had to buy new game consoles the same way everybody else does.

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Epic Games adds free cross-play overlay tool to consoles

Game Developer

The new overlay from Epic Online Services helps developers with cross-play games on consoles better connect their communities and boost player numbers.

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I don’t know if this is confidential or “too technical” for the blog, but how does developing for consoles actually work? As in, what is the workflow like? Obviously, you do all the coding on a PC, but how does the build get tested on consoles? How do you debug on consoles? It would be awesome if you could do a little rundown, but I understand if it’s not possible.

Ask a Game Dev

A console dev kit is a lot like a networked computer fused with a game console. It has beefier hardware than the retail console (because it needs to be able to hold and run debug builds of the game). Game consoles today typically have plugins for Microsoft Visual studio to handle the remote debugging process.

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PC and console gaming had it rough in 2022, but things are looking up

PreMortem.Games

So, how (relatively) bad did the PC and console market do in 2022? In the first ever PC & Console Gaming Report Newzoo dives into this section of the market. Pandemic gaming Last year, the combined revenue from the PC and console market reached $92.3 The battle for attention in the PC and console market is heating up.

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From extra content to extra revenue: DLC works best for strategy games

PreMortem.Games

Top image: Europa Universalis IV expansion, Lions of the North Downloadable content (DLC) has become an essential tool for game developers and publishers. Newzoo analyzed over 1,600 DLC releases on PC and console from April 2020 to April 2023 and found out what DLC can do for your game.

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