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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

Raster Operations Units - ROPs : This hardware unit is mainly responsible for writing pixel values into render targets (depth operating, stencil operating, alpha bending, etc.) Texture Mapping Units - TMUs : This unit mainly executes texture instructions. All you need to do is get the corresponding Switch and test it.

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