[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code
Cocos
MAY 14, 2023
setPassInput(this.lastPass.slotName(camera, 0), 'gbuffer_albedoMap').setPassInput(this.lastPass.slotName(camera, setPassInput(this.lastPass.slotName(camera, 1), 'gbuffer_normalMap').setPassInput(this.lastPass.slotName(camera, setPassInput(this.lastPass.slotName(camera, 2), 'gbuffer_emissiveMap').setPassInput(this.lastPass.slotName(camera,
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