Making Lucid with Eric Manahan
Game Dev Unchained
SEPTEMBER 19, 2023
I recently spoke to Eric and chronicled his mesmerizing journey from architecture’s rigidity to the fluidity of game development. I’m making a game called Lucid ,” began Eric, a clear nod to a rich history of 32-bit gaming, particularly the SNES era. .” There was a turning point though.
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