Remove AAA Remove Cross platform Remove Prototyping Remove Technology
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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

The team tailored early development efforts to maintain a small but engaged audience as they prepared the game for cross-platform deployment, and in late 2023, adopted GameLift and Pragma to gain more control over the game’s backend. The game’s new backend debuted on March 5, 2024.

Studios 70
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Some say Unreal is better just because it’s a common choice for AAA studios. Now cross-platform game development with Unity is possible.

Engine 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

That makes them the closest thing in games to a rock supergroup: Maya Kylmamaa (Game Lead, Engineer) , was CEO of the now defunct Reforged Studios (a Helsinki studio focused on AAA strategy games). And seems it provides a solid ground to start hiring the rest of the team, while they start prototyping their ideas. Until next week. ?

Studios 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Godot is a not-for-profit organization dedicated to providing the world with the best possible free and open source game technology. Building upon the initial prototype , we've now reached a state where we're happy to release the Web editor in sync with the native version, so you can find the latest stable version on editor.godotengine.org.