article thumbnail

Playground Games leaders form new AAA studio Maverick Games

GamesIndustry.biz

Some of the leaders behind the Forza Horizon series have formed a new AAA games studio in Leamington Spa called Maverick Games. The team is led by studio head and creative director Mike Brown, who was previously the creative director on the Forza Horizon franchise. Running the studio itself is COO Harinder Sangha.

AAA 101
article thumbnail

The 7 Stages of Game Development

Starloop Studios

The game development pipeline is a lengthy process. In our experience working on everything from AAA titles to smaller-scale projects, a common thread are the stages of game development.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

It specializes in game development. . iXie initially focused solely on game QA and specialized QA but recently the studio broadened its area of expertise to include game localization, art production, and 3D services. . Notable gaming companies Viking Corporation has collaborated with are Ubisoft, Sega, and Nintendo.

Art 52
article thumbnail

Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Matthew Farber, Juliana Loh, Kimberly Unger, and I headlined the Georgia Game Developers Association CIMFest last year with this powerful panel exploring how personal experiences empower narrative writing. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

Writing 52
article thumbnail

Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

article thumbnail

The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

I Need a Process (sung to the tune of “I Need a Hero” ) As is the case with every facet of product development and live ops, running the right process is key. This is almost impossible to make game about unless it was a AAA console action game in the vein of Uncharted.

Fantasy 52
article thumbnail

2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

4X games can’t scale by exclusively poaching users from other games -- they need to be able to recruit new audiences to achieve long-term unit economics viability. Successful 4X games developers are constantly bringing new gameplay mechanics to stand out in the market as seen in the examples below. 4 High entry barrier.