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Navigation Server for Godot 4.0

Mircosoft Game Dev

features start to land in the development branch, and I'm pleased to introduce you the new NavigationServer and NavigationServer2D interfaces. Runtime navigation mesh baking. Now the NavigationRegion can be added during gameplay, and it's possible to change its transform or even bake the navigation mesh data at runtime.

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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

In parallel to our work on the upcoming feature releases Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 3! ), we backport important fixes to the stable 3.4 stable: Android: Fix relative keystore paths on Android exporter with custom build ( GH-56676 ). branch for use in production. we're now ready to release Godot 3.4.3-stable

Render 52
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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

He will show new features such as the reworked Global Illumination probes, anisotropy, and how a project like the TPS demo fares on Vulkan. The next step is to build free and open-source games that both go beyond entertainment and benefit the community. Talk: Creating open games together with Godot | Nathan Lovato ( NathanLovato ).

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