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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Whether you’re a creator, game designer, or developer, Convai enables you to quickly modify a non-playable character (NPC), from backstory and knowledge to voice and personality. Convai also developed an extension in NVIDIA Omniverse that enables users to connect their 3D character assets with intelligent conversation agents.

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

After over a year of exhibiting at various online game conventions, we can't properly tell you how stoked we are to be presenting an exclusive build of Kristala—featuring our revamped demo level—at this year's Play NYC convention. In the full version of Kristala, you'll be able to choose from one of six different clans.

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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

The last time we met, we were right in the thick of preparing an early, pre-demo build of Kristala for unveiling at the PlayNYC virtual convention. 3D Asset Design. The Nisarga clan is the only clan that will be featured in the Kristala demo. link] Next, Shelly started a base model for our mutant fox enemy.

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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

Since then, we've been laser-focused on our next big milestone: completing the entire vertical slice for Kristala.Which means we're inching closer and closer to the official release of the game's demo too. In our last issue, we showed off Nicholas's progress on the details he's added to give this NPC the signature Keozan look.

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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

After tweaking and testing both enemies' AI behavior, we're now confident these baddies will properly engage and attack during gameplay. link] Will also worked on setting up several of the original musical tracks that will be featured both in the Kristala demo and in the full version of the game. 3D Asset Design. Take a look!

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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

3D Asset Design. This sprint, our 3D Asset Designer, Nick, continued working through the long list of models that will detail and decorate the desolate and beautiful, ruined city of Nasahara. link] Will then moved on to address a series of additional tasks to help us get ready to package the first build of the demo for Play NYC.

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