Remove AI Remove Cutscenes Remove Open World Remove Puzzle
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Months Late Game Review, Part 2. Zelda: Tears of the Kingdom. Some Bad Things.

The Bottom Feeder

If you want to have an enormous open world, some copy-pasting will be necessary, even for games with huge budgets. Tweak the AI for one so the moment the goblins see you they all leap out of it and rush you. You have to use a dozen of these towers to map the world. What I Would Do To Fix It You can't fix it.

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Sandbox vs themepark

Raph Koster

The scripting on WoC made for better combat too, because you weren’t stuck with just the built-in combat AI for your enemies. AI had more sophisticated combat tactics, because designers could add fresh behaviors to the monsters. Highly narrative, intricate puzzles, and immersive storytelling.

Sandbox 64