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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

The last time we met, we were right in the thick of preparing an early, pre-demo build of Kristala for unveiling at the PlayNYC virtual convention. 3D Asset Design. The Nisarga clan is the only clan that will be featured in the Kristala demo. link] Next, Shelly started a base model for our mutant fox enemy.

Dev 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

3D Asset Design. When you embark on your Raksaka Proving at the beginning of the Kristala demo, you'll quickly realize you must also battle your way through hordes of gnarly, angry Kotakayan soldiers who are mercilessly hunting you and actively working to see you fail. Level Design.

Dev 52
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Optimize Vegetation Generation

Mnenad

  Side note: Watch the clip in this link if you’re not familiar or just interested in understanding the difference between CPU and GPU. Therefor I bought a product from Unity’s Asset Store called Runtime Mesh Batcher (Which seems no longer to be available). It was easy to set up and on low cost. That’s it. When

Mesh 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

If you're just tuning in, you may not have known that we unveiled a pre-alpha alpha alpha combat build of Kristala at last year's 2019 PlayNYC convention in - you guessed it - New York City! 3D Asset Design. In the clips below, you can see the Dodge issues in action. Stay tuned for much more to come!

Dev 52