Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now
Nvidia
DECEMBER 17, 2020
New tools New debugging tools like the BVH viewer and Ray Timing Visualization allows developers to get a handle on ray tracing cost in their scene and get it tuned for speed. Uses approximate technique of shared animations to reduce overhead for simulating a full forest. NVIDIA RTX UE4.26 The new NVIDIA UE4.26
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