A day in the life of a narrative designer
Game Global
JULY 12, 2021
This is a clip of the Heider-Simmel animation. Let’s look at what it means in practice, though keep in mind that it will vary wildly depending on the game genre, project structure, studio, and even country. How can I get this NPC to convey a specific emotion if I don’t have that specific animation in my toolbox?
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