Release candidate: Godot 3.5 RC 2
Mircosoft Game Dev
MAY 24, 2022
A long-standing Bullet regression has finally been fixed ( GH-56801 ), solving issues with KinematicBody collisions on edges (e.g. The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Anything behind the polygon will be culled from view.
Let's personalize your content