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The mastery of visual storytelling: David Fincher

Filmustage

Art by @nadi_bulochka About colour and light Light Throughout the director's filmography, his philosophy of guiding his characters through an impenetrable darkness peeks through. The point is that Fincher rarely uses this method, and when he does use natural sources, it's mostly sunlight, flooding the frame. We love movies here.

Film 52
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Violence, neon and retro-wave: what demon is inside of Nicholas Winding Refn pt. 2

Filmustage

But when Bronson fails to obtain his goal the guy becomes an enemy, the guy who represents failure and lost hopes, he wears blue and the fight itself is on blue background. Besides the fact that it's just incredibly beautiful and cinematic, the amount of light in this shot makes it clear to which emotional state the protagonist is.

Film 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

If you are planning to make the code cleaner at some point, it has to be because it gets difficult to work with it. At this point, many readers might have noticed that Godot was created to develop games this way. They will just launch your game with banners that point to games they own (that actually do make money) via cross promotion.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Arts The art of Cookie Run: Kingdom is core to the game’s global success. This chapter will investigate the art of Cookie Run: Kingdom , its origins, its characteristics, and its efforts to expand into new markets during globalization. Art Style To talk about the characteristics of this art style, we must start at its origin.

Baking 52