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Genres are Marketing Terms, and Your Advice is Bad.

The Bottom Feeder

I've found that creators and writers often have a phase where they try to come up with their hard, fast rules for art. When you're new to an art form, you need to study it. It's a process that has been going on as long as art's existed. Don't Make Hard Rules For How To Make Art! Art is slippery. What a madman!

Indy 90
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The Economics of a 2D Adventure Today

Grumpy Gamer

If you'd rather remain blissfully oblivious to the horrors of what goes on behind the scenes, this is the place to stop reading. 5) The game is state-of-the-art, as far as 2D goes. The last time you read state-of-the-art and 2D in the same sentence was back in the early 90's. Yeah, I know. Monkey Island took less than a year.

Retail 40