Godot Tactics RPG – 05. Pathfinding
The Liquid Fire
APRIL 11, 2024
We declare the function static so we can access it without having to create an instance of the class. Tile We created the Tile class in an earlier lesson, but now we need to add just a couple things to it. This way when we have a reference to the unit, we can use it to look up what tile it is on.
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