Call of Duty: Online is dead. Long live Call of Duty: Online!
Deconstructor of Fun
OCTOBER 17, 2022
In an attempt to make content more scalable, PVE design borrowed a page from PVP and the team built new PVE modes as rule-sets that could be applied to any map by a game designer through simple tooling vs. baked in-experiences on custom maps. while competition would ship 3x the features and find success with at least some of them.
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