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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth.

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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Tragically, many important Nisargan buildings and landmarks were ruined in the devastating fire; though the stunning Kristal Cathedral of Nasahara remains standing, its crumbling passageways—once filled with laughter and joy—now serve as grim reminders of the carnage that nearly swallowed the entirety of the city. link] Sound Design.

Dev 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

Many of our friends who've already had a chance to play early builds of Kristala have lovingly referred to it as Cat Souls. Kristala does feel like a traditional indie Soulslike game in many ways, but we've also lovingly baked in a ton of elements that will appeal to fans of other genres too. and they're not wrong. 3D Modeling.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Curious about Harold's process for building out each concept's composition? One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. He's a merchant NPC you'll meet as you embark on your journey to becoming a Raksaka warrior.

Dev 52