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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ) [regression fix]. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ) [regression fix].

Baking 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ) [regression fix]. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet’s collision margin regression ( GH-64875 ) [regression fix].

Baking 40
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ). Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ). if something that worked fine in 3.5

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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Multiple fixes to one-way collisions (new in beta 6). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ).

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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). In either case, be sure to report the problem on GitHub.

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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). VR: Add WebXR support for VR games ( GH-42397 ).

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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). VR: Add WebXR support for VR games ( GH-42397 ).

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