Remove Baking Remove Collision Remove Debug Remove Feature
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Some of the most notables feature changes in this update are: Animation: Split pause() from AnimationPlayer's stop() ( GH-71218 ). Physics: Fix sphere-capsule collision logic ( GH-70660 ).

Beta 110
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). Some of the most notables feature changes in this update are: Animation: Split pause() from AnimationPlayer’s stop() ( GH-71218 ). Physics: Fix sphere-capsule collision logic ( GH-70660 ).

Beta 84
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

branch, but it grew to become a feature-packed update well worth of opening a new stable branch. As such, most of the focus was on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3, and on making the existing features more optimized and reliable. update to the 3.2

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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Navigation: Fix TileMaps placing baked NavigationPolygons with wrong offset without a Navigation2D node ( GH-66262 ) [regression fix]. So this 3.5.1

Baking 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Such maintenance releases focus on fixing bugs and not on integrating new features. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Navigation: Fix TileMaps placing baked NavigationPolygons with wrong offset without a Navigation2D node ( GH-66262 ) [regression fix]. So this 3.5.1

Baking 40
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

release is going to be packed with many new features. Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Multiple fixes to one-way collisions (new in beta 6). The main new features in need of testing are highlighted in bold. While our main focus stays on the 4.0

Beta 52
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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

is going to be incredibly feature-packed, and we're taking the time necessary to ensure that it will also be stable. Thanks to all pre-release testers who help us find and debug regressions! Multiple fixes to one-way collisions. The main new features are highlighted in bold. Godot 3.2.4 stable soonâ„¢. documentation.

Render 52