Release candidate: Godot 3.5 RC 7
Mircosoft Game Dev
JULY 22, 2022
Ignore support for S3TC texture compression on Android and iOS devices in GLES3 (already done since 3.4 The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. Anything behind the polygon will be culled from view. for GLES2).
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