Release candidate: Godot 3.5 RC 2
Mircosoft Game Dev
MAY 24, 2022
seen as small bumps between tiles on a GridMap). The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. You can move the polygon with the node transform, drag the corners to reshape it, add delete points. This should show up initially as a quad.
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