Dev snapshot: Godot 3.2.4 beta 1
Mircosoft Game Dev
OCTOBER 21, 2020
Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). HTML5: Merged code for web editor prototype ( GH-42790 ). C#: Official builds now use Mono 6.12.0.102.
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