Remove Balance Remove Build Remove NPC Remove Puzzle
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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth.

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Warcraft Rumble - the ULTIMATE Deconstruction

Deconstructor of Fun

Warcraft Rumble features an innovative progression meta, allowing players to build armies with leaders and troops and allows for almost unlimited gameplay which is interesting compared to other games in the genre such as Marvel Strike Force and Galaxy of Heroes etc. Where the game shines though is in the upgrading of your Troops.

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Deconstructing Warcraft Rumble

Deconstructor of Fun

Warcraft Rumble features an innovative progression meta, allowing players to build armies with leaders and troops and allows for almost unlimited gameplay which is interesting compared to other games in the genre such as Marvel Strike Force and Galaxy of Heroes etc. Where the game shines though is in the upgrading of your Troops.

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

A dense randomized mini-chess puzzle where everything matters. Can we build a sex dungeon that would do Jane Jacobs proud? For balance purposes, I limit the number of voyeurs in the maze, otherwise it can enter a deadlock where there's only voyeurs but no one for them to watch. L of semen as upkeep for each person.

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