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Maintenance release: Godot 3.4.1

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Particles: Fix for double use of seed in random shader variables ( GH-55607 ).

Tile 52
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Release candidate: Godot 3.4.1 RC 2

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Particles: Fix for double use of seed in random shader variables ( GH-55607 ).

Tile 52
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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Many thanks to all the contributors who worked on it, including all testers who tried beta and RC releases to ensure that the 3.4-stable Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Particles: Fix for double use of seed in random shader variables ( GH-55607 ).

Tile 52