Dev snapshot: Godot 3.4 beta 6
Mircosoft Game Dev
OCTOBER 6, 2021
This beta 6 build provides additional features and fixes to bugs reported against previous builds. CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). The upcoming Godot 3.4
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