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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release. Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds (new in 3.2.4 New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). CSG: Various bug fixes. Bug reports.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). CSG: Various bug fixes. Bug reports.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). CSG: Various bug fixes. Bug reports.

Beta 52
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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

stable release to bring the numerous new features and even more important bug fixes to all Godot users. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). CSG: Various bug fixes.

Render 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x updates with bug fixes, but also new features as long as they don't require breaking compatibility. x), we're going back to a stricter application of semantic versioning and those releases will only contain bug fixes and usability/documentation improvements. Raise errors when accessing deleted objects in debug.