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Smart VFX budgeting: A guide to cost-efficient strategies for filmmakers

Filmustage

This guide aims to illuminate the path, offering insights into budgeting, the creative process, and the roles pivotal in turning cinematic visions into breathtaking realities. These may range from makeup and prosthetics to miniature models, mechanical rigs, and on-set explosions. ?

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Ask a Game Dev - Untitled Article

Ask a Game Dev

Makes all of the high level decisions, including major features, story, world building, budgeting, scheduling, team composition, marketing, contracts, etc. Architects the game’s major technical features and framework, then gradually shifts to managing the engineers that join the team and keeping them tasked out and productive.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects. . HNS is modular so you can easily disable features you don’t need (unused features don’t affect the performance). . These sorts of interactions have to be explicitly scripted. . Universal RP.

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How to Use Unity Cinemachine Virtual Cameras

Game Designing

Before Unity Cinemachine, camera movement needed to be directly keyframed or, using code, had to be carefully scripted. When using Cinemachine, you don’t need to know how to write code, though coding is still essential for some components, such as scripting how a user zooms using a mouse wheel, for example. What Is Unity Cinemachine?