Remove Clipping Remove Communications Remove Dev Remove Point and Click
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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Repositories: Godot's framework for VCS integration: Dev: [link]. This integration can further be used to create more in-depth interactions to a VCS like viewing file diffs right in the editor, committing code with a simple click, resetting to a previous state almost instantly without leaving the Godot editor. Introduction.

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GSoC 2019 progress report #3

Mircosoft Game Dev

A right-click "popup" search menu was also added, and the sidebar was mostly moved to the top providing more room for the member list and the graph as well. Right-click menu. You can now right-click to bring up the Node Search menu. Graph unification. Port swapping. In-graph editable nodes. Visual Script tool script.

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GSoC 2020 - Progress report #1

Mircosoft Game Dev

They use a messaging system to communicate between the editor and the running game. You can assign a category to custom monitors and organize them, and you can also read the previous values in the monitor graph by clicking LMB on them (suggested by samdze ). The interface provides API points to communicate with the in-editor GUI.

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