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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

Though it's not exactly a weapon, per se, the gorgeous shield Nick created below still possesses the signature bronze details, gears, and other mechanical elements that help embody the overall Kota aesthetic. the red one featured in the below clip) to better match the overall vibe and aesthetic of the level itself. Directional Dashes.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

If you're familiar with some of Kristala's backstory and lore, you may already know that the general aesthetic for our rodent-like Kotakayans takes inspiration from a sort of mechanical, steampunk vibe, which you can definitely see in the weapons Nick designed below. Here are a few clips to show off some of these camera adjustments.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

[link] With the improvements made to our Kota Soldier enemy in particular, we then asked Andy if he could look into programming the functionality for a Gunner version of these ratty baddies—a shooter enemy mechanic we'd struggled to properly implement in the past. link] Rigging / Animation. Say it with us, y'all: HALLE-FRICKIN'-LUJAH!

Dev 52
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The Kristala Dev Blog - Issue #34

Astral Clock Tower Studios

As we move closer and closer to completing the vertical slice for Kristala, our dev team has been working hard to finish all the designs, models, and mechanics that will be featured in Dalamase, the level area that's featured in the slice. Rigging / Animation. Music is an important piece of the Kristala puzzle.

Dev 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

We’ll be sharing some clips from David’s recording sesh for Hiratrola—plus many more making-the-trailer goodies—over on the Kristala Patreon hub , so join us over there if you’d like to snag some exclusive Kristala content you definitely won’t find anywhere else. link] Rigging / Animation. Concept Art. Check it out!

Dev 52