Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities
Cocos
MARCH 26, 2023
See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. New and standard-material will default to Surface Shader. Fixed an issue where the main light source still acted on the terrain after baking.
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