Remove Co-op Remove Communications Remove Mechanics Remove Point and Click
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Board Game Review: Pandemic

Brand Game Development

From kids in the basement to “adults” in college – we would always play co-operative video games, regardless of where we lived. I LOVE co-operative games. To me, Pandemic was the first time I was getting to have that videogame co-op experience without a screen. Co-Operation. Preferred Game Mechanics.

Co-op 130
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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. Planting and harvesting crops are the starting point of all the actions. On top of that, almost every action grants experience points. product management.

Co-op 52
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Kristian Segerstrale : Kristian was a co-founder of Glu mobile, CEO of Playfish acquired by EA, was a seed investor in Supercell, was a senior exec at EA, and now is the CEO of Super Evil Megacorp which will soon release their new MOBA shooter called Catalyst Black ( [link] ). and now is the CEO of Super Evil Megacorp. It's a hybrid game.

Games 52