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Board Game Review: Pandemic

Brand Game Development

From kids in the basement to “adults” in college – we would always play co-operative video games, regardless of where we lived. I LOVE co-operative games. To me, Pandemic was the first time I was getting to have that videogame co-op experience without a screen. Co-Operation. Preferred Game Mechanics.

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A Guide to Designing Multiplayer Games

Logic Simplified

The players can interact with one another about their interests and passions which provides them with a sense of community. This kind of a powerful draw lets the users make friends and build relationships by communicating about their shared experiences in the game.

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. The game has already a complex and engaging set of game mechanics through the ever evolving production puzzle of crafting items. product management.

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Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

Similar to the mechanics of Genshin Impact, the player explores the vast open-world by climbing on the walls, swimming in the rivers, gliding in the skies, wiping out enemies, and solving different kinds of puzzles. Tower of Fantasy: Co-operative challenges in the open-world. Tower of Fantasy: co-op PvE game mode Dimensional Trial.

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Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

Rina co-founded Peak Games, which has become a game-changer in the Turkish gaming scene. Originally, they were developing Royal Riches, a social casino game, investing heavily in optimisation techniques like segmentation, personalisation, dynamic pricing, and live ops tailored for the casino title. Let’s take a look.

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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Green , who is currently Co-Founder and COO of Knock Knock. I Need a Process (sung to the tune of “I Need a Hero” ) As is the case with every facet of product development and live ops, running the right process is key. We instead let our mechanics and motif alone determine who we thought would play our game.

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the curse of cooperation

Interesting Choices

People are starting to warm up to it, though, and recent years have seen a surge of cooperative board games, as well as digital games like Starcraft 2 and League of Legends that are embracing co-op vs AI as a valid way to experience the game. Now to fine tune the rest of the mechanics.

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