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Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

2、LightFX The lightmaps generated by the Lightmap Baking System will be automatically stored in this folder, and there is no need to manually modify the contents inside it. 5、scene The cube textures produced by the Reflection Probe baking system will be automatically saved in a folder specific to each scene. and gpu-mobiles.ts.

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Differentiable Slang: Example Applications

Nvidia

Differentiable Slang easily integrates with existing codebases—from Python, PyTorch, and CUDA to HLSL—to aid multiple computer graphics tasks and enable. In this post, we introduce several code examples using differentiable Slang to demonstrate the potential use across different rendering applications and the ease of integration.

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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

This series of articles will analyze the source code from various perspectives to improve your learning efficiency. Content Although the Deferred Rendering technique was officially proposed at GDC in 2004, nearly 20 years have passed, and there are still many people who don’t know the details, especially those who are new to 3D programming.

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