Remove Collision Remove Console Remove Content Remove Visual Scripting
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ).

Beta 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, It's a long read, so here's a table of contents to easily get to a specific section: New physically based 3D renderer. Visual Scripting.

Render 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

Mesh 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

Beta 52