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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ). Physics: Expose collider RID in 2D/3D kinematic collision ( GH-49476 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ). Physics: Expose collider RID in 2D/3D kinematic collision ( GH-49476 ).

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Many fixes to one-way collisions. One-way collisions prior to Godot 3.3 Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Rendering: Unified 2D batching.

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ). Physics: Expose collider RID in 2D/3D kinematic collision ( GH-49476 ).

Beta 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ).

Mesh 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ).

Beta 52