Remove Collision Remove Debug Remove Pixel Remove Prototyping
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Minimap support in GraphEdit.

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Raise errors when accessing deleted objects in debug. Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. New CPU lightmapper.

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Thanks to all pre-release testers who help us find and debug regressions! New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Multiple fixes to one-way collisions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). stable soon™.

Render 52
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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Multiple fixes to one-way collisions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). HTML5: Merged code for web editor prototype ( GH-42790 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.2.4 RC 2

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Multiple fixes to one-way collisions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). HTML5: Merged code for web editor prototype ( GH-42790 ). New AspectRatioContainer Control node.

Render 52
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Release candidate: Godot 3.2.4 RC 3

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Multiple fixes to one-way collisions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). HTML5: Merged code for web editor prototype ( GH-42790 ). New AspectRatioContainer Control node.

Render 52